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mousedwn on ball nb

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23fx23
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Unread post by 23fx23 » 03 Sep 2010, 08:31

ive been tripping with new draw object possibilities, very cool, tons of things to do with. especially with xy.

i met some cases where it could help to get at patch level the info of wich ball is selected 'internally' in xypad.
i could script kind of area detection but seems complex when i imagine the module does that already well so
wondered if could get that info?
for example if mousedwn on ball 3, outputs 3. (for multitouch i imagine an indexed array, of size n, 0 if no mouse dwn?).
kind of array of processed ball nbs.
what do you think? i ask a bit too much those days ;)

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senso
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Unread post by senso » 08 Sep 2010, 10:45

I'm working on!

23fx23
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Unread post by 23fx23 » 08 Sep 2010, 12:22

great ;) that will be very usefull for me!. idlike to display Caco filters curves relating to wich ball nb is activated.
one ball hp,second lp ect..

OT but i love the latest features.found tons of use for the new draw user module with connections! that's a great add!
also seen the store undo bypassable and mouse reference. very cool. im impressed by the speed you made all those great
things. that really rocks. also my iml stuff if well secured now that's great.
(however i still fail for the save array in script but i will try back on a clean fresh script..mine is weird complex)

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senso
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Unread post by senso » 08 Sep 2010, 14:28

new outlet added in the XY.
=====ball touch=====
Sends which ball is currently manipulated. The nth ball is moving if the nth index of the array is 1.
* [0,0,1,0] : the 3sd ball is manipulated,
* [0,0,1,1] : the 3sd and 4th balls are manipulated,
* etc.

I think that it's time to merge the DrawObjects and the XYpad into a single object... later, I hope.

23fx23
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Unread post by 23fx23 » 08 Sep 2010, 14:51

yeaaaah great, will be very useful for multitouch!!!!!!

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