ArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArray BrainModular BrainModular Users Forum 2026-07-10T22:49:59+02:00 https://www.brainmodular.org/forums/app.php/feed/forum/3 2026-07-10T22:49:59+02:00 2026-07-10T22:49:59+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7457&p=46356#p46356 <![CDATA[General discussion • Re: audio crackling using video]]> Statistics: Posted by Gilsornette — 10 Jul 2026, 22:49


]]>
2026-07-10T20:31:17+02:00 2026-07-10T20:31:17+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7457&p=46355#p46355 <![CDATA[General discussion • Re: audio crackling using video]]> Statistics: Posted by rlgsbt — 10 Jul 2026, 20:31


]]>
2026-07-10T20:27:31+02:00 2026-07-10T20:27:31+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7457&p=46354#p46354 <![CDATA[General discussion • Re: audio crackling using video]]> Your video is sealed by your GPU. So you should have to much process globally and get some cracks.
Try to reduce the video resolution.
And if you have a video/GPU, take care to use it when you open Usine (not the motherboard)

Statistics: Posted by rlgsbt — 10 Jul 2026, 20:27


]]>
2026-07-10T19:34:20+02:00 2026-07-10T19:34:20+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7457&p=46353#p46353 <![CDATA[General discussion • Re: audio crackling using video]]> Statistics: Posted by Gilsornette — 10 Jul 2026, 19:34


]]>
2026-07-10T19:33:36+02:00 2026-07-10T19:33:36+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7457&p=46352#p46352 <![CDATA[General discussion • audio crackling using video]]>
I' using (or rather trying to use) video in a workspace . My video rack is containing only a video player, a translation patch and scale patch; I can see it's around 1% CPU.
When I use it with some other racks, I got some audio crackling. The global CPU of Usine is around 45%, not more. Any idea of what might cause this?
Thank you in advance

Statistics: Posted by Gilsornette — 10 Jul 2026, 19:33


]]>
2026-07-08T22:24:14+02:00 2026-07-08T22:24:14+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46351#p46351 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]>
Thank you very much for your help.

I have checked the links you shared, and they were very useful. They helped me understand how to approach the project more clearly and gave me practical ideas for implementing it in Usine.

I really appreciate your guidance and the time you took to help me.

Nikos T

Statistics: Posted by NikosT — 08 Jul 2026, 22:24


]]>
2026-07-08T23:24:51+02:00 2026-06-30T13:22:10+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46337#p46337 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]> You may find tis interesting as well :
https://www.brainmodular.com/forums/vie ... ion#p46014

For badass spatialisation you also have the VST3 Acousmodules from my friend Jean-Marc Duchenne : http://acousmodules.free.fr/

Cheers

Olivar

Statistics: Posted by oli_lab — 30 Jun 2026, 13:22


]]>
2026-06-30T10:54:12+02:00 2026-06-30T10:54:12+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46336#p46336 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]>
That’s a very interesting approach. I hadn’t considered combining the audio matrix with the surround panner, but it makes sense: using the matrix for texture/diffusion and the panner for more precise movement, LFOs and trajectories.

I’ll try this hybrid setup and experiment with presets in the matrix as well.

Thanks again for the suggestion!

Statistics: Posted by NikosT — 30 Jun 2026, 10:54


]]>
2026-06-09T13:43:17+02:00 2026-06-09T13:43:17+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46319#p46319 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]>
Hi
I obviously thought about Matrix but then you can't use lfo moving style
("I'm also interested in using dynamic movement features such as LFO modulation and trajectory movement, similar to what SURR PAN SIMPLE, SURR PAN TRAJECTORY, and SMOOTH SURROUND TO PANNER offer.")

;-)
a good thing to do is doing both : the matrix fo the texture and a surround panner for precise movement, LFO and what not.

althought, with the matrix solution, you can still make presets and switch from one to another one to simulate movements.

:D

Statistics: Posted by oli_lab — 09 Jun 2026, 13:43


]]>
2026-06-09T12:25:36+02:00 2026-06-09T12:25:36+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46318#p46318 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]> I obviously thought about Matrix but then you can't use lfo moving style
("I'm also interested in using dynamic movement features such as LFO modulation and trajectory movement, similar to what SURR PAN SIMPLE, SURR PAN TRAJECTORY, and SMOOTH SURROUND TO PANNER offer.")

;-)

Statistics: Posted by grego mondo — 09 Jun 2026, 12:25


]]>
2026-06-09T12:11:39+02:00 2026-06-09T12:11:39+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46317#p46317 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]> Greg solution is good to try, but you can also try this solution with audio matrix.
with it you can specify how each audio signal is spread on witch output. It is very interesting if you work with acousmoium-like speaker configuration as you can send one audio signal on many different speakers.
On dome like configuration, it allow for more bluriness and subtle movements within the sound !
audio matrix.wkp

Statistics: Posted by oli_lab — 09 Jun 2026, 12:11


]]>
2026-06-08T08:06:02+02:00 2026-06-08T08:06:02+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46316#p46316 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]> Statistics: Posted by NikosT — 08 Jun 2026, 08:06


]]>
2026-06-07T17:12:53+02:00 2026-06-07T17:12:53+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46315#p46315 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]>
You can link all the parameters of the 8 panners so that : numbers of speakers / area / array speakers X and Y pos so they respond as "slaves" to a master panner (even with no sound in).

Hope it helps

Statistics: Posted by grego mondo — 07 Jun 2026, 17:12


]]>
2026-06-07T14:27:05+02:00 2026-06-07T14:27:05+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46314#p46314 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]>
I need 8 independent inputs, each with its own panner. The idea is that each input can be routed to any of the 8 outputs independently — for example, input 1 to output 7, input 2 to output 3, and so on.

I'm also interested in using dynamic movement features such as LFO modulation and trajectory movement, similar to what SURR PAN SIMPLE, SURR PAN TRAJECTORY, and SMOOTH SURROUND TO PANNER offer.

The issue is that the existing ready-made devices only support up to 2 or 4 inputs. When I tried to adapt them to work with 8 inputs, the results were not satisfactory — the routing and panning behaviour did not scale correctly.

Statistics: Posted by NikosT — 07 Jun 2026, 14:27


]]>
2026-06-07T14:01:50+02:00 2026-06-07T14:01:50+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46313#p46313 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]>
Is that 8 simultaneous input or 8 independent input ?
What is not satisfactory for you ?

Statistics: Posted by grego mondo — 07 Jun 2026, 14:01


]]>
2026-06-07T12:43:50+02:00 2026-06-07T12:43:50+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46312#p46312 <![CDATA[General discussion • 8 inputs / 8 outputs surround panning project — looking for advice]]>
I'm working on a project that involves 8 audio inputs and 8 audio outputs, and I'd like to implement surround panning functionality similar to what the built-in modules SURR PAN SIMPLE, SURR PAN TRAJECTORY, and SMOOTH SURROUND TO PANNER offer.

I tried to replicate these features by copying and adapting the existing devices to work with an 8-input / 8-output surround setup, but the results were not satisfactory.

Could anyone give me some guidance or ideas on how to properly implement this kind of project in Usine? Any tips on routing, patching strategies, or custom module configurations would be greatly appreciated.

Thanks in advance!

Statistics: Posted by NikosT — 07 Jun 2026, 12:43


]]>
2026-05-23T14:56:17+02:00 2026-05-23T14:56:17+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7446&p=46303#p46303 <![CDATA[General discussion • Re: Exquis on HH6]]> Statistics: Posted by rlgsbt — 23 May 2026, 14:56


]]>
2026-05-22T21:09:41+02:00 2026-05-22T21:09:41+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7446&p=46302#p46302 <![CDATA[General discussion • Re: Exquis on HH6]]> with MPE, make you midi sound generator inside a subpatch and make it polyphonic (16) insure that each instance of the subpatch respond to a different midi channel by using a poly voice nb and a midi channel filter.
cheers
Olivar

Statistics: Posted by oli_lab — 22 May 2026, 21:09


]]>
2026-05-22T15:19:02+02:00 2026-05-22T15:19:02+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7446&p=46300#p46300 <![CDATA[General discussion • Exquis on HH6]]> Has anyone tried the Exquis from Intuitive Instruments on HH6? I assume that in standard MIDI mode, it simply sends on/off notes and CCs, but what about MPE?
Is it easy to configure custom keys and ranges and save them to the interface’s memory without using the software?
In Usine, I prefer not to use third-party software to ensure the compatibility and long-term stability of my workspaces.

Statistics: Posted by rlgsbt — 22 May 2026, 15:19


]]>
2026-05-03T00:56:11+02:00 2026-05-03T00:56:11+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7443&p=46296#p46296 <![CDATA[General discussion • Re: Usine midi no audio]]> Statistics: Posted by oli_lab — 03 May 2026, 00:56


]]>
2026-05-02T18:56:28+02:00 2026-05-02T18:56:28+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7443&p=46295#p46295 <![CDATA[General discussion • Usine midi no audio]]> Thanks.

Statistics: Posted by sm_jamieson — 02 May 2026, 18:56


]]>
2026-04-25T22:32:00+02:00 2026-04-25T22:32:00+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7438&p=46281#p46281 <![CDATA[General discussion • Re: Usine as control surface for Ableton]]>
https://www.youtube.com/watch?v=Hgf7nXyLGJ8

Think wasnt ever hh at the time, prob v5 and older liveosc
But can go pretty deep with osc and scripting, accessing all devices, tracks,sends ect params
Then using virtual midi ports like loopmidi could send all midi stuff

Statistics: Posted by 23fx23 — 25 Apr 2026, 22:32


]]>
2026-04-20T16:40:32+02:00 2026-04-20T16:40:32+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7438&p=46275#p46275 <![CDATA[General discussion • Re: Usine as control surface for Ableton]]> Statistics: Posted by oli_lab — 20 Apr 2026, 16:40


]]>
2026-04-20T16:03:46+02:00 2026-04-20T16:03:46+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7438&p=46274#p46274 <![CDATA[General discussion • Re: Usine as control surface for Ableton]]> Can you create and entirely custom touchscreen UI like a Usine SDK module ?

Statistics: Posted by sm_jamieson — 20 Apr 2026, 16:03


]]>
2026-04-20T14:53:30+02:00 2026-04-20T14:53:30+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7438&p=46273#p46273 <![CDATA[General discussion • Re: Usine as control surface for Ableton]]> a virtual midi port should do : https://www.tobias-erichsen.de/software ... lmidi.html

or VB audio matrix router, that does Audio as well :

https://vb-audio.com/Cable/index.htm

https://vb-audio.com/Matrix/coconut.htm

cheers

Statistics: Posted by oli_lab — 20 Apr 2026, 14:53


]]>
BrainModular BrainModular Users Forum 2026-07-10T22:49:59+02:00 https://www.brainmodular.org/forums/app.php/feed/forum/3 2026-07-10T22:49:59+02:00 2026-07-10T22:49:59+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7457&p=46356#p46356 <![CDATA[General discussion • Re: audio crackling using video]]> Statistics: Posted by Gilsornette — 10 Jul 2026, 22:49


]]>
2026-07-10T20:31:17+02:00 2026-07-10T20:31:17+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7457&p=46355#p46355 <![CDATA[General discussion • Re: audio crackling using video]]> Statistics: Posted by rlgsbt — 10 Jul 2026, 20:31


]]>
2026-07-10T20:27:31+02:00 2026-07-10T20:27:31+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7457&p=46354#p46354 <![CDATA[General discussion • Re: audio crackling using video]]> Your video is sealed by your GPU. So you should have to much process globally and get some cracks.
Try to reduce the video resolution.
And if you have a video/GPU, take care to use it when you open Usine (not the motherboard)

Statistics: Posted by rlgsbt — 10 Jul 2026, 20:27


]]>
2026-07-10T19:34:20+02:00 2026-07-10T19:34:20+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7457&p=46353#p46353 <![CDATA[General discussion • Re: audio crackling using video]]> Statistics: Posted by Gilsornette — 10 Jul 2026, 19:34


]]>
2026-07-10T19:33:36+02:00 2026-07-10T19:33:36+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7457&p=46352#p46352 <![CDATA[General discussion • audio crackling using video]]>
I' using (or rather trying to use) video in a workspace . My video rack is containing only a video player, a translation patch and scale patch; I can see it's around 1% CPU.
When I use it with some other racks, I got some audio crackling. The global CPU of Usine is around 45%, not more. Any idea of what might cause this?
Thank you in advance

Statistics: Posted by Gilsornette — 10 Jul 2026, 19:33


]]>
2026-07-08T22:24:14+02:00 2026-07-08T22:24:14+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46351#p46351 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]>
Thank you very much for your help.

I have checked the links you shared, and they were very useful. They helped me understand how to approach the project more clearly and gave me practical ideas for implementing it in Usine.

I really appreciate your guidance and the time you took to help me.

Nikos T

Statistics: Posted by NikosT — 08 Jul 2026, 22:24


]]>
2026-07-08T23:24:51+02:00 2026-06-30T13:22:10+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46337#p46337 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]> You may find tis interesting as well :
https://www.brainmodular.com/forums/vie ... ion#p46014

For badass spatialisation you also have the VST3 Acousmodules from my friend Jean-Marc Duchenne : http://acousmodules.free.fr/

Cheers

Olivar

Statistics: Posted by oli_lab — 30 Jun 2026, 13:22


]]>
2026-06-30T10:54:12+02:00 2026-06-30T10:54:12+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46336#p46336 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]>
That’s a very interesting approach. I hadn’t considered combining the audio matrix with the surround panner, but it makes sense: using the matrix for texture/diffusion and the panner for more precise movement, LFOs and trajectories.

I’ll try this hybrid setup and experiment with presets in the matrix as well.

Thanks again for the suggestion!

Statistics: Posted by NikosT — 30 Jun 2026, 10:54


]]>
2026-06-09T13:43:17+02:00 2026-06-09T13:43:17+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46319#p46319 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]>
Hi
I obviously thought about Matrix but then you can't use lfo moving style
("I'm also interested in using dynamic movement features such as LFO modulation and trajectory movement, similar to what SURR PAN SIMPLE, SURR PAN TRAJECTORY, and SMOOTH SURROUND TO PANNER offer.")

;-)
a good thing to do is doing both : the matrix fo the texture and a surround panner for precise movement, LFO and what not.

althought, with the matrix solution, you can still make presets and switch from one to another one to simulate movements.

:D

Statistics: Posted by oli_lab — 09 Jun 2026, 13:43


]]>
2026-06-09T12:25:36+02:00 2026-06-09T12:25:36+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46318#p46318 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]> I obviously thought about Matrix but then you can't use lfo moving style
("I'm also interested in using dynamic movement features such as LFO modulation and trajectory movement, similar to what SURR PAN SIMPLE, SURR PAN TRAJECTORY, and SMOOTH SURROUND TO PANNER offer.")

;-)

Statistics: Posted by grego mondo — 09 Jun 2026, 12:25


]]>
2026-06-09T12:11:39+02:00 2026-06-09T12:11:39+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46317#p46317 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]> Greg solution is good to try, but you can also try this solution with audio matrix.
with it you can specify how each audio signal is spread on witch output. It is very interesting if you work with acousmoium-like speaker configuration as you can send one audio signal on many different speakers.
On dome like configuration, it allow for more bluriness and subtle movements within the sound !
audio matrix.wkp

Statistics: Posted by oli_lab — 09 Jun 2026, 12:11


]]>
2026-06-08T08:06:02+02:00 2026-06-08T08:06:02+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46316#p46316 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]> Statistics: Posted by NikosT — 08 Jun 2026, 08:06


]]>
2026-06-07T17:12:53+02:00 2026-06-07T17:12:53+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46315#p46315 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]>
You can link all the parameters of the 8 panners so that : numbers of speakers / area / array speakers X and Y pos so they respond as "slaves" to a master panner (even with no sound in).

Hope it helps

Statistics: Posted by grego mondo — 07 Jun 2026, 17:12


]]>
2026-06-07T14:27:05+02:00 2026-06-07T14:27:05+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46314#p46314 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]>
I need 8 independent inputs, each with its own panner. The idea is that each input can be routed to any of the 8 outputs independently — for example, input 1 to output 7, input 2 to output 3, and so on.

I'm also interested in using dynamic movement features such as LFO modulation and trajectory movement, similar to what SURR PAN SIMPLE, SURR PAN TRAJECTORY, and SMOOTH SURROUND TO PANNER offer.

The issue is that the existing ready-made devices only support up to 2 or 4 inputs. When I tried to adapt them to work with 8 inputs, the results were not satisfactory — the routing and panning behaviour did not scale correctly.

Statistics: Posted by NikosT — 07 Jun 2026, 14:27


]]>
2026-06-07T14:01:50+02:00 2026-06-07T14:01:50+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46313#p46313 <![CDATA[General discussion • Re: 8 inputs / 8 outputs surround panning project — looking for advice]]>
Is that 8 simultaneous input or 8 independent input ?
What is not satisfactory for you ?

Statistics: Posted by grego mondo — 07 Jun 2026, 14:01


]]>
2026-06-07T12:43:50+02:00 2026-06-07T12:43:50+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7450&p=46312#p46312 <![CDATA[General discussion • 8 inputs / 8 outputs surround panning project — looking for advice]]>
I'm working on a project that involves 8 audio inputs and 8 audio outputs, and I'd like to implement surround panning functionality similar to what the built-in modules SURR PAN SIMPLE, SURR PAN TRAJECTORY, and SMOOTH SURROUND TO PANNER offer.

I tried to replicate these features by copying and adapting the existing devices to work with an 8-input / 8-output surround setup, but the results were not satisfactory.

Could anyone give me some guidance or ideas on how to properly implement this kind of project in Usine? Any tips on routing, patching strategies, or custom module configurations would be greatly appreciated.

Thanks in advance!

Statistics: Posted by NikosT — 07 Jun 2026, 12:43


]]>
2026-05-23T14:56:17+02:00 2026-05-23T14:56:17+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7446&p=46303#p46303 <![CDATA[General discussion • Re: Exquis on HH6]]> Statistics: Posted by rlgsbt — 23 May 2026, 14:56


]]>
2026-05-22T21:09:41+02:00 2026-05-22T21:09:41+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7446&p=46302#p46302 <![CDATA[General discussion • Re: Exquis on HH6]]> with MPE, make you midi sound generator inside a subpatch and make it polyphonic (16) insure that each instance of the subpatch respond to a different midi channel by using a poly voice nb and a midi channel filter.
cheers
Olivar

Statistics: Posted by oli_lab — 22 May 2026, 21:09


]]>
2026-05-22T15:19:02+02:00 2026-05-22T15:19:02+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7446&p=46300#p46300 <![CDATA[General discussion • Exquis on HH6]]> Has anyone tried the Exquis from Intuitive Instruments on HH6? I assume that in standard MIDI mode, it simply sends on/off notes and CCs, but what about MPE?
Is it easy to configure custom keys and ranges and save them to the interface’s memory without using the software?
In Usine, I prefer not to use third-party software to ensure the compatibility and long-term stability of my workspaces.

Statistics: Posted by rlgsbt — 22 May 2026, 15:19


]]>
2026-05-03T00:56:11+02:00 2026-05-03T00:56:11+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7443&p=46296#p46296 <![CDATA[General discussion • Re: Usine midi no audio]]> Statistics: Posted by oli_lab — 03 May 2026, 00:56


]]>
2026-05-02T18:56:28+02:00 2026-05-02T18:56:28+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7443&p=46295#p46295 <![CDATA[General discussion • Usine midi no audio]]> Thanks.

Statistics: Posted by sm_jamieson — 02 May 2026, 18:56


]]>
2026-04-25T22:32:00+02:00 2026-04-25T22:32:00+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7438&p=46281#p46281 <![CDATA[General discussion • Re: Usine as control surface for Ableton]]>
https://www.youtube.com/watch?v=Hgf7nXyLGJ8

Think wasnt ever hh at the time, prob v5 and older liveosc
But can go pretty deep with osc and scripting, accessing all devices, tracks,sends ect params
Then using virtual midi ports like loopmidi could send all midi stuff

Statistics: Posted by 23fx23 — 25 Apr 2026, 22:32


]]>
2026-04-20T16:40:32+02:00 2026-04-20T16:40:32+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7438&p=46275#p46275 <![CDATA[General discussion • Re: Usine as control surface for Ableton]]> Statistics: Posted by oli_lab — 20 Apr 2026, 16:40


]]>
2026-04-20T16:03:46+02:00 2026-04-20T16:03:46+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7438&p=46274#p46274 <![CDATA[General discussion • Re: Usine as control surface for Ableton]]> Can you create and entirely custom touchscreen UI like a Usine SDK module ?

Statistics: Posted by sm_jamieson — 20 Apr 2026, 16:03


]]>
2026-04-20T14:53:30+02:00 2026-04-20T14:53:30+02:00 https://www.brainmodular.org/forums/viewtopic.php?t=7438&p=46273#p46273 <![CDATA[General discussion • Re: Usine as control surface for Ableton]]> a virtual midi port should do : https://www.tobias-erichsen.de/software ... lmidi.html

or VB audio matrix router, that does Audio as well :

https://vb-audio.com/Cable/index.htm

https://vb-audio.com/Matrix/coconut.htm

cheers

Statistics: Posted by oli_lab — 20 Apr 2026, 14:53


]]>